Platforms

Krisp has been deployed across most servers, desktop and mobile chipsets, OS, browsers and frameworks as a result from being embedded in more than 200M+ devices.

Because it's based on a C-library, it can be integrated into any audio stack for servers (e.g. Pipecat, LiveKit) for native applications (e.g. WebRTC) and browser-based applications (WASM-JS).

Krisp SDKs run on CPU.

Platforms

  • Servers: Linux, Windows
  • Desktop: Windows (x86_64, armv8a), MacOS(x86_64, ARM), Linux (x86_64, armv8a)
  • Mobile: iOS, Android
  • Browsers (Desktop): Chrome, Mozilla, Edge
  • Frameworks: WebRTC, Electron

Hardware Requirements

Check out Server, Desktop, Web and Browser SDK pages for detailed specs.